![]() This is a list of releases in the Quake done Quick series. This technique enabled runners to move much more quickly through levels and allowed them to save rockets and grenades for other tricks, since certain parts of the game could now be completed without them. This feat surpassed the initial expectations of the runners and was largely made possible by the discovery of bunny hopping. The Quake done Quick with a Vengeance speedrun is over four minutes faster than its predecessor. This run succeeded Quake done Quicker and the original Quake done Quick movie, in which the game was completed in 0:16:35 and 0:19:49, respectively. It features the entire game completed in 0:12:23 on “Nightmare” difficulty (the hardest difficulty level). Of all the Quake done Quick speedruns, Quake done Quick with a Vengeance is the most popular. After the creation of the Quake done Quick with a Vengeance movie, Slashdot featured the movie on its front page. Some of them, most notably the movies that feature speedruns on the game's hardest difficulty level, have been distributed with gaming magazines and posted on news sites. The machinima movies of Quake done Quick are far more popular than the game's conventional speedruns. This is done for entertainment purposes, and there is always an unedited first-person perspective recording available as documentation of the runners' efforts. These productions feature custom skins, models, scripts, and "recams", which show the run from cinematic camera perspectives rather than the game's default first-person view. Some of the speedruns have been turned into machinima movies. For Quake done Quick, runners contribute to the speedrun by submitting demos of individual levels. Breaking the speedrun into small pieces allows runners to focus their practice on a small portion of the game, which is why collaborative speedruns often feature faster times than traditional ones. ![]() Unlike traditional speedruns, in which a single player (or "runner") attempts to complete the entire game as quickly as possible, collaborative speedruns combine the work of multiple runners who each complete a specific part of the game. ![]() The speedruns featured in Quake done Quick are collaborative speedruns. These movies are available in the game engine's native demo format and in various multimedia formats such as AVI. Most playthroughs use shortcuts or tricks, such as bunny hopping and rocket jumping, in order to achieve a faster time. Quake done Quick is a series of collaborative speedruns and machinima movies in which the video game Quake, its mission packs, and related games are completed as quickly as possible without the use of cheats. Not to be confused with Games Done Quick.
0 Comments
Leave a Reply. |